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In the Strange Aeons asylum map, there's this machine room where the floor is made of metal. It makes noise when you walk on it, so I wanted to create a tile that represented that feeling.
In the end, I think my players never actually went there, but I had fun experimenting with how to make a tile that gives you the sensation of walking on metal.
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For the base, I didn't use the same cardboard as for the other tiles because I wanted them to have similar thicknesses. Instead, I used corrugated plastic sheets on which I glued a large sheet of chicken wire. I colored the different squares to have an indication of which tiles I was going to fill and which tiles I planned to leave the wire mesh as is. I also made walkways and pathways, which will become metal planks, but for now I made them with small pieces of wood.
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I stuck cardboard tiles in a somewhat checkerboard pattern at different places so there would be tiles at different heights.
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And in the others I put smaller tiles. The idea for me was to manage to create something where we can continue to see the mesh underneath.
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And then black and an orange dry brush to create the rust effect. I think I added another silver drybrush after this one.