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I crafted a bunch of tokens for my players abilities. It's poker chips with round stickers on both sides.
I created round token images in Google Image with artwork found only (mostly icons from video games) and printed them on sticker paper, then cut into a round shape using one of those tools:
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We use them for spell slots. Whenever a PC casts a spell, they give me the token and I hand them back on a rest. Same goes for class abilities. I also use some generic ones (the green on the right) myself to keep track of my bad guys spell slots and toss them on the table when I use them. It also gives the player an idea of how low I am on spell slots.
I found the following toy in a garage sale. It's a Happy Meal toy (from MacDonalds), where you have to grab a plastic key from two plastic handles.
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I didn't really care about the toy, but the two snakes inside grabbed my attention.
I had a very hard time opening the toy as it was screwed very tightly and the screws where in placed I couldn't get to. So I had to bend and twist the plastic until I could rip it appart.
Finally, I managed to extract the two snakes, and they where sitting on perfect round bases, I didn't even needed to base them.
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I made some sewer tiles from a set of square coasters.
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The coasters had a cork underground, so I traced a squared pattern on it and dig some recesses along the lines with a utility knife.
I then pulled the cork out where I wanted the dirty water to go, applied a fair dose of texture paste, and brushed them to make it look like water.
I painted the tiles black, and applied a light dry brush (in retrospect, I can see that they lack texture, but it was good enough). For the water, I applied green paint and a green wash
I'm happy with the overall result, it looks like dirty water. I just wished I had more coasters to make more tiles, this set is pretty limited in terms of gameplay.
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We ended up not even using it in our game, and using the game mat as it allowed for versatility.
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