I painted a squad of Duergars (mostly) from the plastic Dwarf sprue from GW. I also added some official Duergar miniatures from Wrath of Ashardalon and a few other dwarves I had lying around.
I really enjoy painting squads of the same monsters together. It allows me to test and improve on a given technique, and also in terms of gameplay I know that I have enough miniatures for a given encounter.
I wanted to take a comparison shot of before and after applying a Wash (I don't remember if it's a Nuln Oil or Strong Tone).
Here are the Duergars in their home, when the PCs intruded.
This is the Draco-zombie from Zombicide Green Horde extensions. I tried to paint it as Void Dragon from the Tome of Beasts but kinda failed:
If I had to redo it, I wouldn't use such a strong wash on the bones (I think it's the Dark Wash from The Army Painter. I think the Strong Wash would have been enough.).
Here is the final battle, when the PCs entered the room, floating in space in a giant globe. The Dragonkin at the end is trying to invoke the Dragon.
Their way is blocked by an Orc warrior.
Spells are fired, Kobolds are helping, Orcs are falling in the goo and attacked by oozes.
Finally the orcs are defeated, but now the globe is breaking and the platforms starts to drift in space while the Dragon appears.
Separated by a broken bridge, our heroes try to win a mind contest with the Dragon while its hoard is slowly dripping into space.
I backed the Mantic Games Terrain Crate kickstarter a few years back and received a lot of dungeon furnitures. Chests, debris, tables, chairs, bookshelves, and more.
Here are a few pictures of them, when used in my games.
This was an old arcane library, forgotten for centuries, and under a permanent silence spell. Some of the furniture were actually mimics, and the big boulder was animated and made regular cycles around the room.
This was on their way to the library, the previous corridor had its gravity reversed. The green shell represents a Kobold follower, IIRC.
In another game. It really gave some depth to a bland flip mat.
Here are some of the miniatures I painted this month, with no peculiar order.
This are Grells from the Wrath of Ashardalon board game. I found a second hand box of that game where many tiles and rules were missing but all miniatures were there.
I tried three different brain texture, the pink with deep blood red in recess is the one that works the best (top) I'd say. I also tried some rust and ragged effect on the metal parts, but it's hard to see.
Overall the minis are a pain to paint as it's pretty hard to reach the inside of the tentacles below them.
Some priest types. The Dragonkind was used in my campaign as an evil rival trying to bind a Void Dragon to his will. The PCs managed to defeat him and bound the Dragon to one of them instead. The top one as been used several times already as a generic cultist. Haven't used the bottom one yet.
The human on the top is a failure. I'm not sure what I was trying to do with his cape but it ended up as a pinkish red. I still haven't mastered how to paint capes, I'll need more practice.
The two red orcs work pretty well though. I needed some strong orcs for a final encounter, so I decided to have them red instead of green. I also painted their skin with drybrush on black priming instead. It gives them a very detailed and strong look that I dig.
The bottom druid miniature was pretty complex to paint. The sculpt itself has a number of issues that you don't see until you start painting (like having no elbow for example) and some parts of the skin/cloth/fur mingle with no clear delimitation.
Kyra, our Cleric didn't had a custom HeroForge mini, so I painted the mini she had been using since we started the campaign. Not a very accurate representation of our plate-mail cleric, but it works well.
I tried highlight for one of the first time and it turned out ok. The belt... not so much. Not sure what happened there nor if I fixed that later.
Other miniatures from Wrath of Ashardalon. I was really happy to buy that game because they are great monsters to fight but it's pretty hard to find a miniature for them outside of the official D&D range.
I tried two color scheme here, one flesh and one more red. I think the fleshy one turned out better.
Dhax, the Spectator in the background was also very interesting to paint. Mostly because I could use the Deep Green from Vallejo Model Color line which is like the best green I ever saw. Dhax also turned into an interesting opponent NPC, trying to cut a deal with the PCs. And his ability to reflect spells back to the caster proved really interesting when Lem tried to charm him.
Another custom HeroForge miniature for one of my players. Ezren is a Half-Elf warlock that did a pact with an ancient Runelord and vows to bring her back to life (at least, until their objectives align).
This is one of the in-progress shots. Lots of details on the miniature but I tried to not bring too many different colors. I had a plan on making the main colorscheme black, purple and gold.
I like how the black + purple turned out, it looks like a dominant color scheme. The gold flames and skull works well as well.
The face... not so good. I had to retry it two times because it was horrible. I finally gave up in trying to make eyes and went with a simple wash on flesh color, sorry.
Here are a bunch of Gormiti miniatures I have started working on (glueing on a base, maybe even basecoat), but still haven't figured out what to do with them.
I don't know what this is, honestly. I saw someone repainted a similar miniature into a gorgon:
Maybe I could do that, but I don't find Gorgons very interesting monsters to fight so I don't really need such a mini.
Here are the original miniatures:
Below is the original miniature:
It has some ape-like features and to be honest I didn't really know how I would paint it. I figured I should first prime it black to have a better idea. I find that with Gormiti and their very weird colorschemes it could be hard to imagine it as something different, so I just grabbed my black paint can and rolled with it.
I turned a Gormiti miniature into what could pass as a Shambling Mound. I'm not totally happy with how it turned out, I think it's lacking something.
Below is the original miniature. I wasn't exactly sure what the shouldpads were supposed to be, but based on the arms and legs I was pretty sure it was some kind of tree creature.
I think I could have painted it as some kind of Cthulhuesque thing as well, but I already have a bunch of those from the Mansions of Madness boardgame, so I'd rather diversify my monsters.
The same one after priming and some green added.
This is a set of Halfling I bought from a Kickstarter, from Midlam Miniatures. I also added one or two other Halfleing I had laying around to the batch.
Nothing too fancy here, I'm right in my comfort zone: neutral brown/green colors with a touch of brighter colors, and then an Agrash Earthsade or Athonian Camoshade wash on top and they look ready.
I bought them at some point when in a previous campaign my PCs started to think about leading a Halfling revolution in Altdorf. This never happened, of course, as many plans in RPG games, but I still bought the miniatures.s